After escaping the Hyrulian guards inside the kingdom,Zeldafinds herself among the sandy shores of Suthorn Prairie. From there, you make your way through a few other areas inside the region, eventually getting to the main attraction of the region…the Dungeon. InThe Legend of Zelda: Echoes of Wisdom, the dungeons are where you will be faced with the chance to fix the rifts surrounding the region. Here’s what you need to know about theSuthorn Ruins Dungeon.

How to Get the Dungeon Map

The first thing that you’ll need to do when you get to the Suthorn Ruins Dungeon is to get theDungeon Map. Make your way through the first door, and you’ll learn how to use theBind ability, which will grant you the power to move objects by binding them. In this case, move the boulder off into the abyss and go to the pressure plate that was underneath it, which will unlock the next door. You will be tasked with the same situation, but this time, move the boulder to the left to reveal a ladder going downstairs.

There is a room on the upper left side of the second room that you can get to by moving the boulder over to where the water is and placing it in between the gap there. Inside the chest will be aRadiant Butter.

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Once you get down the ladder, you will notice spiderwebs strung along the room, which can come in handy when descending or ascending places. These webs come from theStrandtula (2 TP), which you can transform into an echo byburning it with Ignizol (2 TP) or throwing a Sea Urchin (1 TP)at it. After getting the echo, kill the other one near the ladder, then summon Strandtula to make webs, bringing you up to the chest on the upper left-hand side. It is within this chest you will find theDungeon Map.

The Legend of Zelda: Echoes of Wisdom Reveals Swordfighter Form, Explores the ‘Still World’

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How to Get the Swordfighter Form

In this next phase, you will be on your way to getting a special souvenir to take with you before leaving the dungeon. After climbing up the ladder, make your way over to the upper left side by using aStrandtulaorBed (1 TP)to get across the elevated areas. Once you enter the next room, head up to the lift at the back of the room, which will bring you up to another level, and you’ll have to face off against aDarknut (3 TP). These echoes are tough, so look touse Peahat (3 TP) or Sea Urchin (1 TP)in this situation.

Head into the next room and go down the ladder, which will bring you to another underground area with a Brazier challenge.In this instance, you could use an Ignizol (2 TP) to set the brazier on fire, use a brazier (2 TP), or set a crate (1 TP) on fire. Once accomplished, make your way to the right side of the room and climb up the ladder. To get into the next room, pull on the shield carried by the third soldier statue, to the right of the entrance.

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The next area down the hallway will have you facing off againstDark Link. Use your recently gained echoes to your advantage.Darknut (3 TP)is a great example of an echo to use, since it’s strong and its attacks pack a punch. Another way could be by using theBind ability, which will let you take the shield away from Link, making it easier to attack him. Once you’ve defeated Link, you will obtain theSword of Mightand change into theSwordfighter Form.

How to Get the Big Key

Once you’ve gone down the ladder and notice the treasure chest on the upper right-hand side. To get to it, use theStrandtulato ascend and obtain theHeart Pin, which will make hearts appear more often around Hyrule. Move the boulder using theBind abilityand place it in between the staircases in the middle of the room. Make your way over to the ladder leading to a smaller room with another door, which you’ll have to go through. As you can see from the locked door at the end of the room, you’ll need to find theBig Keyto unlock it.

Go through the door on the left-hand side and defeat theDeku Babas (2 TP), which can be taken down using thePeahatecho. You’ll unlock two new doors after defeating them, but make your way to theone at the top of the room. Pull on theDeku Babathrough the fence using theBind abilityand once it’s dead, you will be rewarded with asmall key, which will allow you to open smaller doors throughout the dungeon. For those who want gems, take the left-hand side door in the previous room and use the Bind ability to move the statue onto the pressure plate.

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Head back to the main room and unlock the door on the right-hand side, where you will find another puzzle requiring you to move the statues using theBind abilityand place them on the pressure plates on either side. Once you’ve done that, go down the ladder into the next underground area. This next room will require you to useReverse Bind, which will allow you to move with the object instead of you being in control of it. Do this on multiple platforms until you reach the ladder at the top of the room. You can also get the chest on the right-hand side containing20 rupees.

The next room will have you moving a statue onto a pressure plate, which can be done by using aTrampoline (1 TP)or any echo that can bring you higher. With this leverage, it will be easier to move the statue using theBind ability. Once that is done, the gate will close down and theBig Keywill be yours to take. This key will unlock the boss room, which will have you dealing with theSeismic Talus, so refresh those hearts and prepare yourself for your first big battle.

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The Legend of Zelda: Echoes of Wisdom

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